Max per wallet
No wallet can hold more than a set share of supply. Selling back into the curve is never blocked.
- Max per wallet: Largest share of supply one wallet may hold. (0.1–5 % supply, default 1)
Every hookle.fun token is a Token-2022 token with a transfer hook. Solana runs the hook on every buy, sell and transfer, and a trade that breaks the token's rules fails. Rules are fixed at launch: nobody, including us and the creator, can change them afterwards. They switch off when the curve graduates.
No wallet can hold more than a set share of supply. Selling back into the curve is never blocked.
The holding cap starts small and rises on a timer, so snipers only get a tiny bag at launch.
A tighter wallet cap for the first minutes, against snipers. Combines with the other caps.
Limits how many buys can land in one Solana block, so nobody buys the launch in one shot. Sells are never blocked.
Refuses buys that pay huge priority fees or Jito tips in the buying transaction during the launch window. Sells are never blocked. It can't see a tip paid from another transaction in the same Jito bundle, so treat it as a speed bump, not a wall.
The trading fee starts high and falls to the normal 1% over the first minutes, so sniping the launch costs a lot. The curve charges it, so it works however people buy. Your own launch buy pays only 1%. The fee is shared like every trading fee.
Every buy, sell and transfer is capped at the same share of supply. Nobody is exempt.
Caps buys and sells separately, so people buy freely but no single sell can dump a big bag.
Small holders sell freely; the bigger the bag, the smaller each sell can be.
Buying and selling only during set hours (UTC), like a stock exchange. Sending tokens works any time.
Moves only through its market. Wallet-to-wallet sends are refused, so nothing trades off-market.
Anyone can buy from the curve, but nobody can sell back what they bought: to cash out you pass tokens to someone else, and tokens you got from another wallet can be sold. (A second wallet of your own counts as someone else.)
Pick as many rules as you like. A few pairs do the same job and can't be combined:
P2P-only works by account: what a wallet buys from the curve it can't sell back itself, only pass on, and what it receives from another wallet it can sell. Solana can tell wallets apart, not people, so a second wallet of your own counts as someone else; the rule makes tokens change hands, it can't prove who holds them. Market hours pause buying and selling outside the chosen hours (sending always works) and must open at least an hour on each chosen day.
By default the creator follows the same rules as everyone, so their launch buy has to fit under the token's caps too. At launch the creator can choose to exempt their own wallet from the wallet caps, the sniper limits and the trading locks (never from the per-trade and per-sell size limits). That choice is stored on chain and shown on the token's page and in the launch list as Creator exempt. Selling back into the curve is never blocked by a wallet cap.
Launch a token →Trading volume can be faked by buying and selling back to the curve for about 2% in fees, so anyone could lift this cap cheaply. New tokens can't use it; Rising max per wallet does the same job on a timer, which can't be gamed.